
Investigating How Play Helps Us Learn
어떤 프로젝트인가요?
- 학생 연령
- 9~12세
- 진행 기간
- 24 주
- 시작 월
- 11월 2026
학습 성과
기르는 역량
프로젝트 활동
Meet the Partner Class and Share Our Favorite Games
Students introduce themselves and their class, then share a favorite game or activity from their lessons during a short live video call. They listen to each other and notice what makes the other class feel fun.
Test Learning Games and Record How Engaged We Feel
Students try different learning games in their own classroom and use a shared recording sheet to note which ones keep them focused and which feel boring. They talk with classmates about why each activity worked or did not work for them.
Interview Families and Community About Play and Learning
Students ask family members and neighbors what games they remember from school and what helped them learn. They write down the answers and bring them back to share with the class.
Compare Engaging Activities with the Partner Class in a Live Exchange
Both classes meet on a video call to share their recording sheets and interview findings. Students discuss why some activities feel less boring and how they can show empathy for different feelings in the room.
Design Improved Lesson Activities with International Peers
Mixed groups of students propose changes to one of their own lessons based on what they learned from the partner class. They use online sharing tools to get feedback from the partner class and refine their ideas.
Present Our Findings and Reflect on Learning Through Play
Students share their improved lesson ideas and what they learned during a final video call with the partner class. They end by reflecting on how they worked together and how play can make learning less boring.