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Heba Abdelgawad Abdelgawad 선생님이 Class2Class.org에 "Designing a Cyber Safety Toolkit" 프로젝트를 만들었습니다

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Designing a Cyber Safety Toolkit

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Joint student teams design and build a cybersecurity awareness resource, such as a simple security game, guide, or phishing simulation, tailored to their peers. They test it with the partner class and refine it based on feedback.
학생 연령
16~18세
진행 기간
32 주
시작 월
9월 2027

학습 성과

Students will be able to identify common cyber threats, such as phishing and weak passwords, affecting teenagers in their community and partner classroom.
기억 / 이해
Students will be able to apply digital literacy skills to use security tools and collaborative platforms when prototyping a cyber safety resource with international peers.
적용
Students will be able to analyze peer and partner-class feedback to compare how cyber risks and safety habits differ across local and international contexts.
분석
Students will be able to evaluate the effectiveness of their cyber safety toolkit prototype through user testing, justifying revisions based on collaborative feedback.
평가
Students will be able to design and build an original cyber safety toolkit, such as a security game or phishing simulation, that addresses a real need in their community.
창안

기르는 역량

디지털 리터러시
협업과 팀워크
창의성과 혁신

프로젝트 활동

1

Kick-off: Cyber Threats in Our Lives

Students introduce themselves to the partner class and share which online risks they see among teens, like phishing and weak passwords. They then vote on the toolkit type they want to build.

소요 시간: 180분
결과물: 영상
2

Local and Global Threat Research

Students in mixed local and partner teams interview peers and research common cyber threats in both communities. They compare habits and risks and record the findings in a shared document.

소요 시간: 900분
결과물: 비교표
3

Design and Build the Cyber Safety Toolkit

Teams create their toolkit, such as a security game, guide, or phishing simulation, using digital tools and shared platforms. They make decisions together and divide roles fairly.

소요 시간: 1,200분
결과물: 프로토타입
4

User Testing and Partner Feedback

Each team tests its prototype with peers from the partner class and collects feedback through a shared form. They analyze how results differ between the two contexts.

소요 시간: 720분
결과물: 동료 평가지
5

Iterate and Refine the Toolkit

Teams use the feedback to decide which changes to make, justify each revision, and improve the prototype. They record why each change matters.

소요 시간: 660분
6

Final Showcase and Reflection

Teams present their final toolkit to the partner class in a video call and reflect on what they learned about global cyber safety. Peers give closing feedback.

소요 시간: 180분
결과물: 전시 또는 발표회