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Muhammad ASIM GULZAR hat das Projekt "Designing a Well-Being Action for Students" in Class2Class.org erstellt

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Mit einer anderen Klasse zusammenarbeiten

Designing a Well-Being Action for Students

Worum geht es bei diesem Projekt?

Student teams design a low-cost, offline well-being initiative for their school, such as a peer support routine, a mindfulness corner, or a community activity. They present their designs in a live video exchange and refine them using feedback from pa...
Alter der Schüler:innen
16-18 Jahre
Projektlaufzeit
3 Wochen
Startmonat
Dezember 2026

Lernergebnisse

Students will be able to describe the well-being needs of their school community, drawing on peer conversations and feedback from partner classes.
Erinnern / Verstehen
Students will be able to apply principles of emotional intelligence and teamwork to plan a low-cost, offline peer support routine with their team.
Anwenden
Students will be able to analyze and compare well-being approaches from their school and partner classes, identifying strengths and gaps in each design.
Analysieren
Students will be able to evaluate their well-being initiative prototype using user feedback from community interviews and partner class exchanges, judging its feasibility and impact.
Bewerten
Students will be able to design and refine an innovative, offline well-being initiative for their school that responds to feedback gathered through an international live video exchange.
Gestalten

Zu entwickelnde Kompetenzen

Emotionale Intelligenz
Zusammenarbeit & Teamarbeit
Kreativität & Innovation

Projektaktivitäten

1

Kick-off video call and well-being needs check-in

Students meet their partner class by live video, introduce their school, and share what they think their peers need for well-being. Together they list shared and different concerns.

Dauer: 30 Minuten
2

Interview peers and map school well-being needs

Teams interview classmates and staff about stress, belonging, and support at school, then summarize the main needs they find. They use the partner class feedback to check their findings.

Dauer: 90 Minuten
3

Design a low-cost offline peer support initiative

Each team uses empathy and teamwork to plan a simple, offline well-being routine or corner for their school. They sketch the idea, roles, and how it will run each week.

Dauer: 90 Minuten
4

Compare designs and test prototypes with community feedback

Teams compare their designs with partner class approaches, noting strengths and gaps. They test a simple prototype with classmates and refine it based on the feedback they receive.

Dauer: 90 Minuten
5

Live video showcase and feedback exchange

Teams present their refined well-being initiatives in a live video exchange and receive feedback from the partner class. They end by reflecting on what worked and how their designs changed.

Dauer: 60 Minuten