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Muhammad ASIM GULZAR ha creato il progetto «Designing a Well-Being Action for Students» su Class2Class.org

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Designing a Well-Being Action for Students

Di cosa tratta questo progetto?

Student teams design a low-cost, offline well-being initiative for their school, such as a peer support routine, a mindfulness corner, or a community activity. They present their designs in a live video exchange and refine them using feedback from pa...
Età degli studenti
16-18 anni
Durata del progetto
3 settimane
Mese di inizio
Dicembre 2026

Obiettivi di apprendimento

Students will be able to describe the well-being needs of their school community, drawing on peer conversations and feedback from partner classes.
Ricordare / Comprendere
Students will be able to apply principles of emotional intelligence and teamwork to plan a low-cost, offline peer support routine with their team.
Applicare
Students will be able to analyze and compare well-being approaches from their school and partner classes, identifying strengths and gaps in each design.
Analizzare
Students will be able to evaluate their well-being initiative prototype using user feedback from community interviews and partner class exchanges, judging its feasibility and impact.
Valutare
Students will be able to design and refine an innovative, offline well-being initiative for their school that responds to feedback gathered through an international live video exchange.
Creare

Competenze da sviluppare

Intelligenza emotiva
Collaborazione e lavoro di squadra
Creatività e innovazione

Attivita del progetto

1

Kick-off video call and well-being needs check-in

Students meet their partner class by live video, introduce their school, and share what they think their peers need for well-being. Together they list shared and different concerns.

Durata: 30 minuti
2

Interview peers and map school well-being needs

Teams interview classmates and staff about stress, belonging, and support at school, then summarize the main needs they find. They use the partner class feedback to check their findings.

Durata: 90 minuti
3

Design a low-cost offline peer support initiative

Each team uses empathy and teamwork to plan a simple, offline well-being routine or corner for their school. They sketch the idea, roles, and how it will run each week.

Durata: 90 minuti
4

Compare designs and test prototypes with community feedback

Teams compare their designs with partner class approaches, noting strengths and gaps. They test a simple prototype with classmates and refine it based on the feedback they receive.

Durata: 90 minuti
5

Live video showcase and feedback exchange

Teams present their refined well-being initiatives in a live video exchange and receive feedback from the partner class. They end by reflecting on what worked and how their designs changed.

Durata: 60 minuti