BRIGHT Ndubuisi has created the project "City of Light: Design Districts That Solve Real Challenges" in Class2Class.org
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City of Light: Design Districts That Solve Real Challenges
What is this project about?
Working in international teams, students design a unique district for City of Light that addresses a real challenge from their own communities, such as food security, education access, or environmental restoration. Teams create detailed mechanics, vi...
- Age of Students
- 16-18 years
- Project Duration
- 1 week
- Starting Month
- August 2026
Learning Outcomes
Students will be able to identify real community challenges and describe how they connect to global issues like food security, education access, or environmental restoration.
Students will be able to apply critical thinking to design innovative district mechanics and features that address identified community challenges while promoting hope and social impact.
Students will be able to analyze feedback from international team members and community stakeholders to compare different solutions and distinguish which approaches most effectively spread light in their district.
Students will be able to evaluate the effectiveness of their district design by assessing how well game mechanics, visuals, and narrative balance real-world problem-solving with engaging gameplay for users.
Students will be able to design and prototype a complete, culturally-responsive district for City of Light that creatively combines innovative mechanics, compelling storytelling, and collaborative international perspectives to generate meaningful social impact.
Skills to develop
Project Activities
Global Challenges & Your City: What Needs Light?
Students watch a 5-minute video intro to City of Light, then brainstorm real challenges in their own community (food, education, environment) and share one challenge with their international partner class via a shared online board. This kicks off the project and connects local problems to global themes.
Design Your District: Mechanics, Visuals & Story
Working in international teams, students sketch out their district design by choosing a community challenge, creating 3-4 game mechanics that address it, drawing or describing the visual look, and writing a short narrative explaining how their district spreads hope. Teams share drafts with their partner class for feedback.
Pitch Your District of Light
Each team presents their district design (mechanics, visuals, story) in 2 minutes, explaining the real challenge it solves and why it will inspire players. Peers and the international class give quick feedback on impact and creativity.